AI Insights · Timothy · July 2022
Top 5 Adventure Games on iOS in Mexico, Q2 2022
Discover the performance trends of the top 5 adventure games on iOS in Mexico during Q2 2022, including weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 adventure games on iOS in Mexico showcased varying performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive look into these trends.
Genshin Impact saw a notable fluctuation in weekly revenue, starting the quarter at approximately $61.7K and experiencing a significant decline to around $10.0K by the end of May. However, a resurgence in revenue was observed, reaching roughly $40.8K in the week of May 30. Weekly downloads for the game remained relatively stable, with a slight peak at 5.1K in late May. The active user base showed minor variations, generally hovering around the 29K mark, peaking at 31K in the final week of June.
The Seven Deadly Sins experienced a mixed quarter. Weekly revenue peaked at about $12.4K in early May and again at $12.4K in early June. Download numbers were relatively steady, with a noticeable increase to 1.1K in mid-June. Active users remained stable throughout the quarter, averaging around 6K, with a slight uptick to 6.2K in mid-June.
Dislyte had a dynamic start following its release in early May. Weekly revenue peaked at $7.2K at the end of May but dropped to approximately $1K by the end of June. Downloads saw an initial high of 11.1K in the first week, followed by a sharp decline to just 62 by the end of the quarter. Active users mirrored this trend, starting at 5.4K and decreasing to about 1.1K by the last week of June.
Fire Emblem Heroes showed relatively low revenue figures, with a notable peak of about $5.2K in mid-June. Downloads were minimal but saw a slight increase to 106 in the last week of June. The number of active users remained fairly constant, averaging around 3.2K, with a peak of 3.5K at the end of the quarter.
Summoners War experienced modest revenue figures, peaking at roughly $2.1K in the final week of June. Download numbers were generally low but saw a significant rise to 526 in the week of May 23. Active users fluctuated slightly, averaging around 2K, with a peak of 2.3K in late May.
For more detailed insights and data, visit Sensor Tower.